PRIVACY POLICY

LAST UPDATED: AUGUST 7, 2026

In short: Laser Dodge has no sign-in and no account. Playing offline, your progress stays on your device and nothing is sent anywhere. If you use the leaderboard, friend codes, or online duel, a randomly generated device identifier (never your name or email) is sent to our server. Ads are served by Unity Ads and Google AdMob; purchases are processed by RevenueCat and the app stores.

1. INTRODUCTION

This Privacy Policy explains how the Laser Dodge mobile application ("the App") handles user privacy. The App is developed by Mustafa Yalçın Canbay, Kayra Çolak, and Gökberk Dökmen ("the Developers").

By downloading and using the App, you agree to this Policy.

2. DATA WE DO NOT COLLECT

We never collect your name, e-mail address, phone number, contacts, precise location, or Apple ID. The App does not request or process:

3. NO ACCOUNT REQUIRED

The App does not require registration or sign-in. There is no user account, and no login credentials are stored. Some features described below (leaderboard, friends, online duel) work through an anonymous, randomly generated identifier instead of an account — see Section 4.

4. LEADERBOARDS, FRIENDS AND ONLINE DUEL

The App has no sign-in and no account. To place you on the leaderboard it generates a random identifier on your device, stores it in the iOS Keychain (mirrored to your iCloud so a reinstall keeps your place), and sends it to our server. The server never stores that identifier itself — only a SHA-256 hash of it. Your display name is generated by the server; you never type it.

When you set a personal record we send: the score, the game mode, how long the run lasted, the world it was played in, and which platform and store the app was installed from. If you use friend codes we store your friend list. During an online duel your opponent sees your generated name, your character, and your live score; the duel record is deleted from the server as soon as both players have seen the result.

This data is processed by Google Firebase (Firestore and Cloud Functions) in the European Union (europe-west1).

5. LOCAL GAME DATA

Your in-game progress (score, Volts, unlocked characters and themes, settings) is stored locally on your device. We do not transmit, sync, or back up this data to any server. Uninstalling the App removes all local data. This is separate from the leaderboard/friends/duel data described in Section 4, which lives on our server until you delete it as described below.

6. DELETING YOUR LEADERBOARD DATA

Open Settings → Ranking Data → "Delete my ranking data" in the App. This erases your name, friend code, friend list, and every score you have posted from our server. Your game itself — records, Volts, worlds, badges — is stored on your device and is not affected. To remove your local game data, uninstall the App.

7. ADVERTISING (UNITY ADS & GOOGLE ADMOB)

The App displays advertisements through Unity Ads (primary network) and Google AdMob. For ad personalization, these networks may access a device-level advertising identifier (IDFA on iOS, GAID on Android). You can:

Unity Ads' privacy policy: unity.com/legal/privacy-policy
AdMob's privacy policy: policies.google.com/privacy

8. IN-APP PURCHASES

The App offers optional in-app purchases for in-game Volts. Volts can be used to unlock characters (skins) and worlds (themes) within the App. Volts have no real-world value, are non-transferable, and are non-refundable except as required by the relevant app store policy.

Purchases are managed by RevenueCat and processed by Apple App Store or Google Play. Your payment information is handled solely by those platforms and is never seen by us. See:

9. THIRD-PARTY SERVICES

The App relies on the following third-party services:

10. CHILDREN'S PRIVACY

The App is intended for users aged 12 and over. We do not knowingly collect any personal data from children under 13. We do not collect names, e-mail addresses, or other directly identifying information from any user, regardless of age.

11. DATA SECURITY

We do not collect or store directly identifying personal data on any server. Leaderboard and duel data is limited to a hashed device identifier, a server-generated display name, and gameplay statistics, processed by Google Firebase in the EU. All other gameplay data remains on your device.

12. CHANGES TO THIS POLICY

We may update this Privacy Policy from time to time. Any changes will be posted on this page with an updated "Last Updated" date. Continued use of the App means you accept the current version.

13. CONTACT

For any questions about this Policy, contact us: